Projects / Blender

Blender

Blender is a free 3D animation studio. It includes tools for modeling, sculpting, texturing (painting, node-based shader materials, or UV mapped), UV mapping, rigging and constraints, weight painting, particle systems, simulation (fluids, physics, and soft body dynamics and an external crowd simulator), rendering, node-based compositing, and non linear video editing, as well as an integrated game engine for real-time interactive 3D, and game creation and playback with cross-platform compatibility.

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RSS Recent releases

  •  20 Mar 2014 21:42

Release Notes: Volumetric rendering support has been added to Cycles, motion tracking now supports weighted tracks, and many user interface improvements have been made. New threaded dependency graph evaluation has been added, as well as a laplacian deform modifier, a wireframe modifier, and many improvements to the existing toolset. This release also includes over 560 bugfixes.

  •  07 Nov 2013 12:57

Release Notes: A new Mesh Bisect tool that cuts meshes in half was added. The Bridge, Edgenet fill, Grid fill, and Symmetrize tools were improved. Hair rendering was improved with a new Hair shader. Subsurface scattering uses a new sampling algorithm and now supports bump mapping and texture blurring. Sky rendering now uses a more accurate sky model. New blackbody, vector transform, and HSV nodes were added. The Motion tracker now supports plane tracking. FBX import was added. Over 270 bugs were fixed.

  •  28 Jul 2013 13:34

Release Notes: Fixes for some regressions since 2.68 (14 bugs fixed).

  •  19 Jul 2013 22:33

Release Notes: Many different mesh modeling tools have been added and improved. Cycle rendering performance has been improved on Windows and on GPUs. The motion tracker can now automate placement and choice of markers more with new tools. Smoke rendering quality has been improved to reduce blockiness. This release also includes over 280 fixes for bugs which were in the previous release.

  •  09 May 2013 11:32

    Release Notes: This release includes FreeStyle for NPR rendering. The paint system has been improved. Subsurface scattering support for the cycles rendering engine was added. Motion tracking speed and accuracy was improved. The compositor can now preview smaller regions of the image. Python defined node support has been added. An improved modelling tool, better Unicode support in the text editor and console, and a 3D printing toolset are now included. Over 260 bugs were fixed.

    RSS Recent comments

    15 Dec 2011 13:00 Avatar yanestra Thumbs up

    2.60a appeared on October, 24th. You probably mean 2.61.

    09 Jan 2007 10:14 popski Thumbs up

    Best of the Best
    Blender is not only the first and only fully integrated 3D graphics creation suite allowing modeling, animation, rendering, post-production, realtime interactive 3D, game creation and playback with cross-platform compatibility, but it's also global phenomena in many ways! On short: The best open source software ever!!

    02 Jan 2006 07:55 mufti22

    Blender dependencies
    www.blender.org/cms/Ge...

    As of januar 2006 the dependencies are:

    Python 2.3: www.python.org

    libjpeg: www.ijg.org

    libpng: www.libpng.org/pub/png/

    zlib: www.gzip.org/zlib/

    OpenAL: www.openal.org (for Linux/Windows)

    SDL: www.libsdl.org (for OpenAL)

    Quicktime: developer.apple.com/quicktime/

    ODE: opende.sourceforge.net (also available from blender/extern/ode!) Blender ODE implementation not currently maintainted

    02 Jan 2006 07:46 mufti22

    Blender 2.40 has been released
    Blender 2.40 has been released in december 2005

    17 Sep 2005 12:28 dunamin Thumbs up

    Use for animating
    This is very impressive software. 3D animation is a very complicated technology and this software did a wonderful job encapsulating all the minor details.

    I like how it can import .wings files and .3ds files all into one scene. This is the perfect environment for putting together a sophisticated 3D animation. I especially like the options of creating a variety video files as the final output.

    I would suggest using Wings3D to create any complicated subjects to animate. Together, these products are as good as any professional product that I've used.

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