Bocfel is an interpreter for the Z-machine, which means that it can be used to play Infocom games as well as other games based on the Z-machine. It is compliant with version 1.1 of the Z-Machine Standards Document for all Z-machine versions other than 6.
| Tags | Games |
|---|---|
| Licenses | GPLv2 GPLv3 |
| Operating Systems | POSIX Windows |
| Implementation | C |
Recent releases


Release Notes: Arbitrary in-memory save points can now be created. Undo is supported in more V5 Infocom games. Various other small enhancements and bugfixes have been added.


Release Notes: The license was changed change from GPLv2-only to dual-licensed GPLv2 and GPLv3. There have also been various small bugfixes.


Release Notes: The most significant change is the addition of meta-commands, the most important of which allows multiple undo to be supported in all games, including those that do not support undo at all.


Release Notes: Preliminary support for the @sound_effect opcode.