Free Electron is a C++ framework facilitating reuse and integration for R&D projects such as simulation, AI, and visual effects. The core systems include dynamic plugins, a strong component model, and a fast runtime database. All these systems are highly extensible. Integration has been demonstrated with Armadillo, Boost, DevIL, GraphViz, Houdini, JSON, Lua, Maya, ODE, OpenAL, OpenGL, OSG, PCRE, RakNet, SDL (image and joy), and X11/GDI. General operators built with this framework can be used in Houdini and Maya (etc.) without any direct dependencies on those environments (each has a custom meta-plugin which interfaces the APIs). Builds are done with Python scripts (simple at the module level, like Jam, but in Python), and supports distcc, ccache, and gch files.
|Tags||Software Development Libraries Application Frameworks|
|Operating Systems||Windows Windows Mac OS X POSIX Linux|