Projects / UnrealIRCd

UnrealIRCd

UnrealIRCd is an IRC daemon whose key features include full SSL support, Trojan protection, a spam filter, advanced flood protection, and WebTV compatibility. It is a highly stable and feature-packed IRC server daemon.

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Release Notes: Two major bugs were discovered in 3.2.10/3.2.10.1 which have been resolved in this version. The first bug is a remote crash issue if SSL support is enabled (NULL pointer dereference), and the second issue can also potentially lead to a crash (read-after-free). In addition to this, there have also been some other fixes in the areas of server linking and flood hardening. All 3.2.10 and 3.2.10.1 users should upgrade in the next few weeks, especially if you have SSL/TLS support enabled.

Release Notes: This release contains quite a number of new features, and a couple of minor bugs have been fixed. The socket engine has been improved. CAP and SASL support have been added, as well as away and account notification for clients that support it. The server now has server-side MLOCK support, a new oper mode to hide idle time, a method to authenticate against the SHA256 fingerprint of SSL certificates, and more.

Release Notes: This release comes with 212 changes, more than all previous three releases combined. Along with the usual number of bugfixes, there are numerous new features, including the new extban types ~j and ~R, stacked extbans, and extended invex support. STARTTLS support has been added, and both server linking and remote includes have been improved to be more robust. There have also been some behavior changes, such as with channel mode +z/+Z.

  •  28 Apr 2009 17:26

    Release Notes: A security issue was found (ircd crash) if allow::options::noident is used. There's no need to upgrade if you are not using this feature.

    •  04 Mar 2009 15:14

    Release Notes: This release fixes some major bugs and adds some important workarounds such as slow spamfilter detection (and removal), detection of time shifts, and improved Mac OS X support. Several minor bugs were also fixed, such as in CGI:IRC, IPv6, CHROOTDIR, and more. The new features include WATCH away notification and UHNAMES support.

    RSS Recent comments

    25 Apr 2004 04:02 arse

    3.2 download
    the unrealircd server appears to be down at the moment, you can download unreal 3.2

    here:

    unrealircd.za.net/

    unrealircd.za.net/Unre...

    wheresthebeef.co.uk/Un...

    23 Oct 2003 07:37 zugschlus

    License unclear
    Please notice that the license for unrealircd is quite
    unclear. It says GPL all over the place, but when you
    try to download the sources, you have to accept an
    EULA which clearly contradicts the GPL. This has, for
    example, prevented unrealircd to be packaged for
    Debian GNU/Linux.

    Upstream has been informed of that contradiction a
    year ago, but they don't seem to be particular
    interested in having a clear license.

    01 Dec 2002 04:20 Silverwalker

    Compiling issues
    I keep having trouble compiling on mandrake 9
    2.4.19_16 MDK, please advise me why this could be happening.

    03 Jul 2002 02:54 Thema

    Web Interface, and Documentation
    Hi. I have read and re-read the docs that came with my Unreal Selene 3.2beta10 and I know there is a web interface somewhere. Why can't I find out how to set it up?

    Please help me with this. It is sooo important to us to get a web interface up and running.

    Documentation for the new .conf files is better but still has missing bits. I find that despite having a normal to slightly above average intelligence I struggle to understand most of what you guys have written, and to be honest I am disgusted at the general attitude of "If you don't understand what I just said go away you're stupid".

    Well thanks for the opportunity to rant. On a more positive note. The Unreal IRCD is so far the only one I managed to get to work, and remain stable. It rox boyz keep it up.
    Thema

    19 Apr 2002 20:20 NeoGandalf

    Tech Admin
    Hi, First of all I'd like to say that I really like Unreal and that I always used it, and pushed my NetAdmin to do so aswell, only thing is I prefered the 3.1 branch config file, but I guess I'll get used to that. There ONE thing that really annoyed me, and that'S when I noticed you guys took Tech Admin (+T flag) out. I know how pointless it looks like 'cuz it doesn't do anything special on it's own. But I like to use NeoStats, and it requieres +T to have access to all the commands. I was wondering if it would be possible to re-add it. I'd be most thankful. I also prefer being called a Tech Admin above anything else, makes me proud :o) I hope to get a reply very soon,.. feel free to email me if you have something to tell me :o) Gandalf@ircSuper.net

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