18 projects tagged "sound"
a2b invokes conversion tools in sequence to convert files from one type to another, possibly performing some extra processing along the way. Itis a wrapper for many programs like gif2png, latex2html, netpbm, mencoder, ffmpeg, oggenc, etc., that can convert content from one type to another. It can covert text, documents, images, audio, and video and more. Some examples: a2b test.mp3 test.ogg; mencoder_opts="-ss 60 -endpos 10" a2b video.avi clip.flv; a2b -g=subtitles dvd://8 movie.sub; a2b -q http://sam.nipl.net/ sam.aac. That last example downloads the author's Web page, converts it to text with lynx -dump, speaks the text with flite or espeak, and converts the audio file to AAC with faac.
annoyme is a program that plays a sound effect every time you hit a key on your keyboard to give you the feeling you are using a real typewriter. This can be used to impress colleagues with your typing skills or just for sentimental reasons. It supports various sound input methods, as well as multiple output libraries like ALSA or AO. Most importantly, it is also possible to add more sound themes. Currently, only input for XEvIE (on an X Server) is supported.
Quasar Media Player is a light-weight, fast, and convenient media player for mobile systems. It offers many of the features found in modern desktop media players, like fast library overview and filtering along with the ability to handle large libraries very well. It has several unique features that give it unprecedented flexibility on a mobile device, like a zoomable interface for better readability even from a distance, or auto-generated playlists from a set of locations. It offers flexible support and handling of cover art images, and features a cover art album browser and built-in downloader. Quasar is highly configurable and can be operated completely via keyboard, remote control, or touchscreen.
SpectMorph allows you to analyze samples of musical instruments and to combine them (morphing). It can be used to construct hybrid sounds, e.g. a sound between a trumpet and a flute, or smooth transitions, e.g. a sound that starts as a trumpet and then gradually changes to a flute. Interpolating between two samples of the same instrument (different attack velocity of a piano) could be interesting. The analysis process decomposes samples into a sum of sine waves (corresponding to the partials present in the signal, or the part of the signal perceived as "tone") and additional noise. SpectMorph is thus based on the research on Spectral Modelling Synthesis.